Possibly the first Cospri/Chieftain build to take down Shaper
Updated for Patch 3.6
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Estimated budget: medium
Guide notes |
April 2, 2019 -Build created April 3, 2019 -Added gameplay video |
This is a very unique Cospri's Malice build based on full Elemental Damage conversion to Fire and two powerful triggered Fire Spells. These are Glacial Cascade socketed in Cospri's Malice and Purifying Flame triggered by Cast on Critical Strike Support Gem. Both Spells deal Physical Damage, which allows us to greatly benefit from Chieftain's damage conversion, and as a class, this build provides much better defenses and end-game viability.
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1. Gameplay
This build is very straightforward. You use Cyclone to breeze through enemies and trigger extremely powerful Fire Spells whenever you Critically Strike. The mechanic is very similar to all the other Cospri's builds, however, Chieftain class provides higher DPS and defenses, but is much harder to level up if you decide to directly follow your final Passive Skill Tree. Chieftain will alsorequire more specific gear to reach satisfactory Accuracy and Critical Strike Chance needed to proc your Spells.
0:06 Tier 15 Waste Pool
0:27 Tier 15 Defiled Cathedral
0:46 Tier 16 Maze of the Minotaur
1:12 Tier 16 Forge of the Phoenix
1:44 Shaper
This video was recorded on a level 91 Chieftain on Synthesis Softcore
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2. Build's PROS & CONS
PROS |
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CONS |
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3. Leveling tips
It is recommended to level up this character with Molten Strike and to equip One-handed Weapon and a Shield. You can follow the route to Shadow's part of the Skill Tree and collect a bunch of useful Passives on the way. This way, you won't have to refund too many of the Passives allocatedmaking it the most efficient option. Molten Strike is the best melee skill and will get you to Maps easily, but with the number of items required for this build, we would not recommend it as a League Starter build.
Suggested leveling Gemsetups:
Molten Strike setup | |
Molten Strike-your primary DPS source. We are using it for the entire leveling process | |
Added Fire Damage Support- grants additional Fire Damage to your Attacks | |
Ancestral Call Support- makes Molte Strike hit two additional enemies tripling the number of Magma projectiles fired | |
Elemental Damage with Attacks Support - grants more Elemental Damage with supported skills |
Utility Gems | |
Ancestral Warchief - summons a Totem which increases your Melee Damage | |
Herald of Ash - grants extra Fire Damage and AoE explosions based on your overkill damage | |
Herald of Purity- a great tool for leveling up with this build by adding extra Physical Damage to your Attacks | |
Leap Slam- the recommended Movement Skill used for this build |
Bandits:
We recommend killing all the Bandits for two additional Passive Points
Leveling Skill Trees:
34 Points Skill Tree
Priorities: 1) Strong Arm 2) Solidity 3) Constitution 4) Defiance
61 Points Skill Tree
Priorities: 1)Precise Interception 2) Fatal Blade 3) Heartseeker 4) Acrobatics
Recommended leveling items:
+(20-30) to Dexterity +(20-30) to Strength (5-10)% increased Attack Speed +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
(15-25)% increased Global Physical Damage You take 30% reduced Extra Damage from Critical Strikes +(30-40) to maximum Life +(10-15)% to all Elemental Resistances Nearby Enemies are Intimidated |
100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks |
Adds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Lightning Damage Gain 15% of Physical Attack Damage as Extra Fire Damage |
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Adds 1 to 4 Physical Damage to Attacks 5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life (2-4) Life Regenerated per second 10% chance to Cause Monsters to Flee |
4. Final Skill tree, Ascendancy Points, and Pantheon
Final Skill Tree:
117 Points Skill Tree
117 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
- Ngamahu, Flame's Advance
- Hinekora, Death's Fury
- Tawhoa, Forest's Strength
- Ramako, Sun's Light
Pantheon:
Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%
Minor God: Soul of Gruthkul1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
5. Final Gems links
[DPS] Cyclone/Purifying Flame | |
Cyclone- Cyclone is used to Critically Strike and trigger both Glacial Cascade and Purifying Flame Spells | |
![]() | Cast on Critical Strike Support- makes Criticals with Cyclone to trigger Supported Spells |
Purifying Flame - powerful Area spell which deals Physical Damage fully converted to Fire | |
Elemental Focus Support - greatly increases Elemental Damage but makes it unable to inflict Elemental ailments | |
Concentrated Effect Support- insane DPS boost at the exchange of lower AoE | |
Fire Penetration Support- makes supported skills ignore a large portion of your target's Fire Resistance |
[DPS] Glacial Cascade | |
Glacial Cascade- which is a Cold Spell that can be triggered by Cospri's Malice. And thanks to the fact that it deals Physical Damage converted to Cold, we can fully change it to Fire Damage thanks to Avatar of Fire and Cold to Fire Support Gems | |
Cold to Fire Support - converts 50% of Cold Damage to Fire and adds extra Fire Damage based on the skill's Cold DPS | |
Concentrated Effect Support |
[MOBILITY] Leap Slam | |
Leap Slam- your primary Movement Skill | |
Faster Attacks Support- increases Movement Speed with Leap Slam | |
Fortify Support- grants extra damage reduction buff on Melee Hits with Leap Slam |
[UTILITY] Assassin's Mark and Herald of Ash | |
Herald of Ash- grants added Fire Damage based on your Physical Damage. It works for both of the core spells used in this build | |
Assassin's Mark - the second Curse used in this build. It increases your chance to Critically Hit your enemies and generates Power Charges | |
Blasphemy Support- with Blasphemy linked to Curse you can use it as an Aura, that will automatically curse nearby enemies | |
Empower Support - increases the level of your Curse and Herald of Ash for some extra DPS. You need this Gem on level 2 and above to have any effect |
[UTILITY] Vaal Righteous Fire and Vaal Haste | |
Vaal Righteous Fire - while active deals high AoE damage around every second and increases your Spell Damage | |
Vaal Haste - grants increased Attack, Cast, and Movement Speed bonus for a short duration | |
Efficacy Support- increases the duration of supported spells and increases the damage of Vaal Righteous Fire | |
Increased Duration Support - increases the duration of Immortal Call and Molten Shell |
[UTILITY] Golem and Molten Shell | |
Cast when Damage Taken Support - triggers all the supported spells | |
Summon Ice Golem - increases your Accuracy Rating and Critical Strike Chance. Both extremely important stats that are hard to get elsewhere | |
Molten Shell - grants a protective shield that increases your Armour and absorbs some of the incoming damage | |
Culling Strike - will cause Molten Shell and your Golem to kill enemies below 10% Life |
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5. Gear Setup
Below you will find all the required gear for this Purifying Flame Chieftain build. Sadly, it does not give you much freedom in terms of item choices, and in order to fully utilize this build's potential, it's recommended to grab all the items listed. You can try to replace some of the items, but without sufficient Accuracy Rating and Critical Strike Chance, you will hardly ever trigger Spells making this build feel very clunky. If you would still like to try it with fewer restrictions - Assassin may be a better option.
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Ourrecommended items will:
- Cap your resistances
- Give you enough DPS/Life to deal with all the content in the game
Stat priorities on items:
- Life
- Elemental Resistances
- Fire Spell Damage
- Critical Strike Chance & Multiplier
- Accuracy Rating
- Attributes (Intelligence mainly)
15% increased Attack Speed | |
Helmet enchantments: Purifying Flame deals 40% increased Damage | |
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No Physical Damage Adds (80-100) to (160-200) Cold Damage Adds (40-60) to (90-110) Cold Damage to Spells (8-14)% increased Attack Speed +257 Intelligence Requirement 60% increased Critical Strike Chance against Chilled Enemies Trigger a Socketed Cold Spell on Melee Critical Strike | |
+12% to all Elemental Resistances Trigger Commandment of Inferno on Critical Strike (50-70)% increased Global Critical Strike Chance +(50-70) to maximum Life +(20-30)% to Fire Resistance (8-12)% increased Attack Speed if you've dealt a Critical Strike Recently (8-12)% increased Cast Speed if you've dealt a Critical Strike Recently | |
Has 6 Sockets Adds (4-10) to (14-36) Physical Damage to Attacks +(8-24) to all Attributes (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)% | |
(200-250)% increased Armour +(10-15)% to all Elemental Resistances 25% increased Movement Speed (10-20)% increased Elemental Damage You can apply an additional Curse (Hidden) 60% increased Area of Effect of Curse Skills | |
Boot enchantment: Adds 45 to 68 Fire Damage if you've Killed Recently 16% increased Attack and Cast Speed if you've Killed Recently | |
Min. requirements: | |
+(20-30) to Strength 10% increased maximum Life +(20-40)% to Fire Resistance 10% increased Strength Damage Penetrates 10% Fire Resistance Cover Enemies in Ash when they Hit you Avatar of Fire | |
Min. requirements: | |
(20-30)% increased Global Critical Strike Chance Trigger Level 10 Consecrate when you deal a Critical Strike (30-35)% increased Global Critical Strike Chance (10-15)% increased Light Radius (40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated Ground | |
Min. requirements: 60 maximum Life 35 Intelligence 350 Accuracy Rating 30% Cold Resistance Optional affixes: Spell Damage | |
Glove enchantment: Commandment of Flame | |
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Recommended affixes: maximum Life Fire/Spell/Area Damage Optional affixes: Global Critical Strike Chance Global Critical Strike Multiplier Global Accuracy Rating | |
Recommended affixes: maximum Life added Fire Damage to Spells increased Critical Strike Multiplier Optional affixes: increased Critical Strike Chance | |
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Recommended affixes: maximum Life chance to gain Onslaught on kill for 4 seconds increased Damage if you have killed recently Optional affixes: global Critical Strike Chance | |
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40% increased Damage Creates Consecrated Ground on Use (30-50)% increased Duration Consecrated Ground created by this Flask has Tripled Radius +(1-2)% to Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies | |
+35% to all Elemental Resistances During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Flask Effect, Damage Penetrates (10-15)% Resistance of each Element for which your Uncapped Elemental Resistance is highest | |
Other suggested Flasks:
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